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Goat Horns

[March 2019]
A little practice on organic surfaces and spline loft modeling.
Used Substance Painter for texturing and rendering and Photoshop for the Field blur effect.

modeling with loft modifier using 3 different shapes and a path

modeling with loft modifier using 3 different shapes and a path

lowpoly wireframe

lowpoly wireframe

rough highpoly modeling in 3ds Max

rough highpoly modeling in 3ds Max

baked and sculpted normal details.

baked and sculpted normal details.

material references

material references

texturing progress

texturing progress

texture breakdown

texture breakdown