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Lightstudy: Canyon

[October 2018]
Lighting practice in UE4. None of the models were created by me, I only did set dressing and lighting!

The lighting setup consists of one mixed directional light, a mixed skylight, a sphere reflection capture, a volumetric fog volume and a post effect volume. For some of the moods I also placed a couple of helper lights.
It is running with about 60 fps in high quality.

Models are from UE KiteDemo Project.
Additional models from Sketchfab:
Monte Terminillo - Rock 01, 02 and 03 by Spogna
(https://sketchfab.com/models/5992ab9d5ec448eca5a00c8fccf1fc47, https://sketchfab.com/models/a169089730a8486e9f79200f6c5cd1bc and https://sketchfab.com/models/619f2e1f83c748a69fcb67c24de65a85)

Moodshots

Moodshots

Engine viewport screenshot

Engine viewport screenshot

Buffer visualization inside the viewport

Buffer visualization inside the viewport

Detail lighting visualization

Detail lighting visualization