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Deep Sea Hallway

It consists of a modular piece (duplicated multple times), a connection tube and some modular handrail tiles. They are game ready assets for use in Unreal Engine 4. The material on handrails and pipes is also reused on multiple other assets in the project. (my final university project)

Polycount:
hallway piece: 556
connection tube: 684
pipe pieces: 1.280
handrail piece: 92
lamp: 312

The design is greatly inspired by SOMA and Bioshock

Deep Sea Hallway

Lea kronenberger screen1
Lea kronenberger screeb2
Lea kronenberger wireframe
Lea kronenberger t hallwayglasslower bc
Lea kronenberger t hallwayglasslower bc upper