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Wood Trim Material

[July 2019]
The last trim sheet I created for The Legend of King Arthur Challenge.
https://www.artstation.com/contests/the-legend-of-king-arthur/challenges/69/submissions/47009
I made the base materials myself in Substance Designer. For the patterns I used mostly 3d patterns from a panel molding kit.

Scene breakdown:
https://www.artstation.com/artwork/3oDzko

Other material breakdowns:
https://www.artstation.com/artwork/oOPY34
https://www.artstation.com/artwork/oOPgww
https://www.artstation.com/artwork/banX8E

Detail shots

Detail shots

Base wood material I created for the trim

Base wood material I created for the trim

Base wood graph

Base wood graph

Split them patterns into material ID groups for the different base materials I want them to have, so I can easily bake and blend them in Substance Designer!

Split them patterns into material ID groups for the different base materials I want them to have, so I can easily bake and blend them in Substance Designer!

Base color, normal, roughness, metallic

Base color, normal, roughness, metallic

Example of texturing with this trim

Example of texturing with this trim

Collection of some props using it

Collection of some props using it